Fragments of Play Four embodied sketches about loneliness, presence, and time. When we speak of play, we often think of joy and freedom. But play is also about playing alone, about loneliness, about losing, about not being able to have fun in places meant for fun. In these games, the rules are unclear—you never quite know if you’ve won or lost. In the best case, you stop worrying about it and forget yourself in the process. A small series of polyfunctional textile objects—wearable as garments yet designed for playful engagement—invite the performers to be present through a tactile stimulation. These encounters represent a speculation of what the relationship between the garment and the wearer might be. The textile objects develop their greatest strength not in a static image capture, but in becoming. Thereby it can be an independent becoming without a body or becoming-clothing when they meet a body.